Update to v0.8
-performance and efficiency improvements on 90% of actors.
- armour and helmet have been reworked a little. Helmet has stages of degradation and a HP value. Graphene weave (armour bonus) is a carriable consumable to repair the armour and helmet.
- introducing the respirator for environmental hazards (requires helmet)
-introducting the Mimic, an enemy that can disguise as inanimate objects.
- hand and sleeve sprites have been updated. Some weapon sprites have had a lick of paint
- melee has had an overhaul -improvements to fire, smoke and water effects.
-flares will attract /distract zombies.
-Siren is a complete wrecking ball. Use her to clear rooms you can't yourself. Other enemies will respond to her presence.
-Certain PDAs will have a value for the information they contain and can be 'uploaded' in exchange for credits. Other PDAs can be dropped if desired.
-The max credit amount has been increased to 1000000 due to inflation.
-Conversation menu is fixed across different resolutions. Mouse support has returned as well as some nice visual benefits.
-Rattledemon (flying, spitting thing), has had its ridiculous speed fixed, as well as a change in projectile.
-added a small dash when pressing jump and a direction other than forward. Improves agility.
-The best of Quake movement has been ported over. Friction is increased near ledges to avoid overshooting whilst platforming. Along with a bit more air control, agility has never felt so good.
- ladder script has been tweaked to make leaving a ladder more forgiving.
-rifle and combat shotgun can be upgraded to full auto. Rifle's ADS starts as semi-auto.
-pda animation tweaks and pc terminal content capacity increased
-There's so much more to find in each map as well as at least one alternate path.
-Introducing DukeBox: A dynamic music solution that reacts to present danger and offers true cross-fading.
-New music for each map.
-look out for Automated Sector Help panels for in-game hints and tips.
Files
Get Siren
Siren
Doom II Total Conversion
Status | In development |
Category | Game mod |
Author | Dithered Output |
Genre | Shooter |
Tags | First-Person, Retro, Sci-fi, Zombies |
More posts
- Changelog v0.86May 28, 2024
- v0.85bApr 20, 2024
- Changelog v0.85Mar 21, 2024
- Changelog v0.81Dec 25, 2023
- v0.6aJan 28, 2022
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