Changelog v0.85
- Fixed some ladder jank.
- Fixed not being able to pick shotgun up.
- Fixed being able to headshot enemies with hacking tool.
- Fixed more inventory bugs, being able to make it vanish.
- Added inventory sounds.
- Fixed blood on the ceiling.
- Fixed all broken A.S.H terminals.
- Some minor tweaks to maps to support the story.
- Further fixes to rifle scope accuracy, and bugs with PIP magnification.
- 21:9 support for fullscreen overlays. Such as the helmet and when low on health.
- Removed 'in world' music that could cause potential copyright issues.
- Minor rewrites to Use to Pickup to avoid potential issues with it.
- Little more polish to pickup-able items, including them being highlighted when near.
- Flares can be picked up again after throwing.
- Hunter has Xdeath state.
-Knife has a hud UI icon.
-Melee has been tightened up a little. Kicks work better to push enemies back. There's a 'grab and stab', that was half there in the previous version, that has been honed and moved to double tap alt.
-tool tips for ladder, sadly it's come to this...
-blood amount is a menu option.
-black ops only say "where'd he go" when target out of sight.
-fixed close to a cold-million spelling mistakes.
-more clarity in the binds needed, including a prompt when starting the game, tips in the PDA and a dedicated 'Siren Controls' section in the controls menu.
-introducing the 3d box. An interactive object that can be used for traversal, offence and defence. Or break them open for goodies.
-reworked ending section
Files
Get Siren
Siren
Doom II Total Conversion
Status | In development |
Category | Game mod |
Author | Dithered Output |
Genre | Shooter |
Tags | First-Person, Retro, Sci-fi, Zombies |
More posts
- Changelog v0.86May 28, 2024
- v0.85bApr 20, 2024
- Changelog v0.81Dec 25, 2023
- Update to v0.8Oct 14, 2023
- v0.6aJan 28, 2022
Comments
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man, this doom mod is freaking awesome. Very nice work
thanks for the positive feedback!